private void SetUp_GlobalScene() { string globalSceneId = "global-scene"; sceneController.CreateGlobalScene( JsonConvert.SerializeObject( new CreateGlobalSceneMessage { id = globalSceneId, baseUrl = "", }) ); }
private void SetUp_GlobalScene() { string globalSceneId = "global-scene"; sceneController.CreateGlobalScene( JsonConvert.SerializeObject( new CreateGlobalSceneMessage { id = globalSceneId, baseUrl = "", }) ); }