/// <summary> /// Создает значек дома на карте /// </summary> private void CreateBlips(HouseInfo house, Vector3 position) { var hasOwner = house.OwnerId != NO_OWNER; var playerName = hasOwner ? _playerInfoManager.Get(house.OwnerId)?.Name : string.Empty; var blip = _pointCreator.CreateBlip(position, hasOwner ? 40 : 374, 0, scale: 0.6f); _blipsByHouses.Add(house.Id, blip); UpdateBlip(house, playerName); }