public DriverPracticeExamManager(IPlayerInfoManager playerInfoManager)
 {
     _playerInfoManager = playerInfoManager;
     ClientEventHandler.Add(ClientEvent.TIME_OF_EXAM_WAS, TimeOfExamWas);
     ClientEventHandler.Add(ClientEvent.DAMAGE_COUNT_EXCEEDED, DamageCountExceeded);
     CreateShapes();
 }
Example #2
0
 public StreetFights(IResolutionRoot kernel)
 {
     _gtaCharacter         = kernel.Get <IGtaCharacter>();
     _playerInfoManager    = kernel.Get <IPlayerInfoManager>();
     _inventoryManager     = kernel.Get <IInventoryManager>();
     _workEquipmentManager = kernel.Get <IWorkEquipmentManager>();
 }
 public LoginManager(
     IAccountsProvider accountsProvider,
     IPlayersProvider playersProvider,
     IPlayersAppearanceProvider playersAppearanceProvider,
     IPlayerInfoManager playerInfoManager,
     IVehicleManager vehicleManager,
     IVehicleInfoManager vehicleInfoManager,
     IJailManager jailManager,
     ICreatingCharManager creatingCharManager,
     IGtaCharacter gtaCharacter,
     IInventoryManager inventoryManager,
     IGiftsManager giftsManager)
 {
     _accountsProvider          = accountsProvider;
     _playersProvider           = playersProvider;
     _playerInfoManager         = playerInfoManager;
     _vehicleManager            = vehicleManager;
     _vehicleInfoManager        = vehicleInfoManager;
     _playersAppearanceProvider = playersAppearanceProvider;
     _jailManager         = jailManager;
     _creatingCharManager = creatingCharManager;
     _gtaCharacter        = gtaCharacter;
     _inventoryManager    = inventoryManager;
     _giftsManager        = giftsManager;
 }
Example #4
0
 public BistroMenuHandler(IPlayerInfoManager playerInfoManager, IWorkInfoManager workInfoManager, IWorkEquipmentManager workEquipmentManager,
                          IBistroManager bistroManager, IClanManager clanManager) : base(playerInfoManager, workInfoManager)
 {
     _workEquipmentManager = workEquipmentManager;
     _bistroManager        = bistroManager;
     _clanManager          = clanManager;
 }
Example #5
0
 protected GameEvent()
 {
     PlayerInfoManager     = ServerKernel.Kernel.Get <IPlayerInfoManager>();
     GtaCharacter          = ServerKernel.Kernel.Get <IGtaCharacter>();
     _inventoryManager     = ServerKernel.Kernel.Get <IInventoryManager>();
     _workEquipmentManager = ServerKernel.Kernel.Get <IWorkEquipmentManager>();
 }
 public PoliceMenuHandler(IWorkEquipmentManager workEquipmentManager, IPlayerInfoManager playerInfoManager, IWorkInfoManager workInfoManager,
                          IInventoryManager inventoryManager, IPoliceAlertManager policeAlertManager) : base(playerInfoManager, workInfoManager)
 {
     _workEquipmentManager = workEquipmentManager;
     _inventoryManager     = inventoryManager;
     _policeAlertManager   = policeAlertManager;
 }
 public WreckerManager(IResolutionRoot kernel)
 {
     _playerInfoManager  = kernel.Get <IPlayerInfoManager>();
     _workInfoManager    = kernel.Get <IWorkInfoManager>();
     _vehicleInfoManager = kernel.Get <IVehicleInfoManager>();
     _vehicleManager     = kernel.Get <IVehicleManager>();
 }
 public ParkingFineMenuHandler(IPlayerInfoManager playerInfoManager, IWorkInfoManager workInfoManager, IWorkEquipmentManager workEquipmentManager,
                               IVehicleManager vehicleManager, IVehicleInfoManager vehicleInfoManager) : base(playerInfoManager, workInfoManager)
 {
     _workEquipmentManager = workEquipmentManager;
     _vehicleManager       = vehicleManager;
     _vehicleInfoManager   = vehicleInfoManager;
 }
Example #9
0
 public Parking(IPlayerInfoManager playerInfoManager, IVehicleManager vehicleManager,
                IVehicleInfoManager vehicleInfoManager, IClanManager clanManager)
 {
     _playerInfoManager  = playerInfoManager;
     _vehicleManager     = vehicleManager;
     _vehicleInfoManager = vehicleInfoManager;
     _clanManager        = clanManager;
 }
Example #10
0
 public RegistrationManager(IAccountsProvider accountsProvider, IPlayersProvider playersProvider,
                            IPlayerInfoManager playerInfoManager, ICreatingCharManager creatingCharManager)
 {
     _accountsProvider    = accountsProvider;
     _playersProvider     = playersProvider;
     _playerInfoManager   = playerInfoManager;
     _creatingCharManager = creatingCharManager;
 }
 public HouseMenuHandler(IHouseManager houseManager, IPlayerInfoManager playerInfoManager,
                         IVehicleInfoManager vehicleInfoManager, IVehicleManager vehicleManager)
 {
     _houseManager       = houseManager;
     _playerInfoManager  = playerInfoManager;
     _vehicleInfoManager = vehicleInfoManager;
     _vehicleManager     = vehicleManager;
 }
Example #12
0
 public JailManager(IDoormanager doormanager, IPoliceManager policeManager,
                    IPoliceRewardManager policeRewardManager, IPlayerInfoManager playerInfoManager)
 {
     _doormanager         = doormanager;
     _policeManager       = policeManager;
     _policeRewardManager = policeRewardManager;
     _playerInfoManager   = playerInfoManager;
 }
 public VehicleActionsMenuHandler(IPlayerInfoManager playerInfoManager, IVehicleManager vehicleManager,
                                  IVehicleInfoManager vehicleInfoManager, IVehicleTrunkManager vehicleTrunkManager)
 {
     _playerInfoManager   = playerInfoManager;
     _vehicleManager      = vehicleManager;
     _vehicleInfoManager  = vehicleInfoManager;
     _vehicleTrunkManager = vehicleTrunkManager;
 }
Example #14
0
 public DistrictWarsManager(IDistrictsProvider districtsProvider, IPointCreator pointCreator,
                            IClanManager clanManager, IPlayerInfoManager playerInfoManager)
 {
     _districtsProvider = districtsProvider;
     _pointCreator      = pointCreator;
     _clanManager       = clanManager;
     _playerInfoManager = playerInfoManager;
 }
Example #15
0
 public VehicleTrunkManager(IPlayerInfoManager playerInfoManager, IVehicleInfoManager vehicleInfoManager,
                            IInventoryManager inventoryManager, IInventoryHelper inventoryHelper)
 {
     _playerInfoManager  = playerInfoManager;
     _vehicleInfoManager = vehicleInfoManager;
     _inventoryManager   = inventoryManager;
     _inventoryHelper    = inventoryHelper;
 }
 public PoliceManager(IPoliceRewardManager policeRewardManager, IPoliceAlertManager policeAlertManager,
                      IPlayerInfoManager playerInfoManager, IVehicleManager vehicleManager)
 {
     _policeRewardManager = policeRewardManager;
     _policeAlertManager  = policeAlertManager;
     _playerInfoManager   = playerInfoManager;
     _vehicleManager      = vehicleManager;
 }
 public PlayerRespawnManager(IPlayerInfoManager playerInfoManager, IPoliceManager policeManager,
                             IJailManager jailManager, IInventoryManager inventoryManager)
 {
     _playerInfoManager = playerInfoManager;
     _policeManager     = policeManager;
     _jailManager       = jailManager;
     _inventoryManager  = inventoryManager;
 }
Example #18
0
 public VehicleShowroomMenuHandler(IVehiclesProvider vehiclesProvider, IVehicleInfoManager vehicleInfoManager,
                                   IPlayerInfoManager playerInfoManager, IHouseManager houseManager, IClanManager clanManager)
 {
     _vehiclesProvider   = vehiclesProvider;
     _vehicleInfoManager = vehicleInfoManager;
     _playerInfoManager  = playerInfoManager;
     _houseManager       = houseManager;
     _clanManager        = clanManager;
 }
 public PlayerDeathManager(IPlayerInfoManager playerInfoManager, IPoliceManager policeManager, IPoliceAlertManager policeAlertManager,
                           IClanManager clanManager, IWorkInfoManager workInfoManager, IInventoryManager inventoryManager)
 {
     _playerInfoManager  = playerInfoManager;
     _policeManager      = policeManager;
     _policeAlertManager = policeAlertManager;
     _clanManager        = clanManager;
     _workInfoManager    = workInfoManager;
     _inventoryManager   = inventoryManager;
 }
Example #20
0
 public AmmuNation(IPointCreator pointCreator, IDoormanager doormanager, IPlayerInfoManager playerInfoManager,
                   IInventoryManager inventoryManager, IClanManager clanManager, IInventoryHelper inventoryHelper)
 {
     _pointCreator      = pointCreator;
     _doormanager       = doormanager;
     _playerInfoManager = playerInfoManager;
     _inventoryManager  = inventoryManager;
     _clanManager       = clanManager;
     _inventoryHelper   = inventoryHelper;
 }
Example #21
0
        public CreatingCharManager(IPlayersProvider playersProvider, IPlayersAppearanceProvider playersAppearanceProvider,
                                   IPlayerInfoManager playerInfoManager, IGtaCharacter gtaCharacter, IGiftsManager giftsManager)
        {
            _playersProvider           = playersProvider;
            _playersAppearanceProvider = playersAppearanceProvider;
            _playerInfoManager         = playerInfoManager;
            _gtaCharacter = gtaCharacter;
            _giftsManager = giftsManager;

            ClientEventHandler.Add(ClientEvent.SAVE_CHARACTER, SaveCharacter);
        }
 public HouseManager(
     IHousesProvider housesProvider,
     IPointCreator pointCreator,
     IPlayerInfoManager playerInfoManager,
     IHouseEventManager houseEventManager,
     IStorageManager storageManager,
     IVehicleInfoManager vehicleInfoManager)
 {
     _housesProvider     = housesProvider;
     _pointCreator       = pointCreator;
     _playerInfoManager  = playerInfoManager;
     _houseEventManager  = houseEventManager;
     _storageManager     = storageManager;
     _vehicleInfoManager = vehicleInfoManager;
 }
Example #23
0
 public PlayerDisconnectManager(
     IAccountsProvider accountsProvider,
     IPlayersProvider playersProvider,
     IVehiclesProvider vehiclesProvider,
     IPlayerInfoManager playerInfoManager,
     IPoliceManager policeManager,
     IJailManager jailManager,
     IWorkInfoManager workInfoManager)
 {
     _accountsProvider  = accountsProvider;
     _playersProvider   = playersProvider;
     _vehiclesProvider  = vehiclesProvider;
     _playerInfoManager = playerInfoManager;
     _policeManager     = policeManager;
     _jailManager       = jailManager;
     _workInfoManager   = workInfoManager;
 }
Example #24
0
 public PlayerActionsMenuHandler(IPlayerInfoManager playerInfoManager, IHouseManager houseManager)
 {
     _playerInfoManager = playerInfoManager;
     _houseManager      = houseManager;
 }
Example #25
0
 public TruckersMenuHandler(IPlayerInfoManager playerInfoManager, IWorkInfoManager workInfoManager, IWorkEquipmentManager workEquipmentManager)
     : base(playerInfoManager, workInfoManager)
 {
     _workEquipmentManager = workEquipmentManager;
 }
Example #26
0
 public RaceMenuHandler(Race[] races, IPlayerInfoManager playerInfoManager)
 {
     _races             = races;
     _playerInfoManager = playerInfoManager;
 }
 public FillingMenuHandler(IPlayerInfoManager playerInfoManager, IClanManager clanManager)
 {
     _playerInfoManager = playerInfoManager;
     _clanManager       = clanManager;
 }
 public NurseMenuHandler(IPlayerInfoManager playerInfoManager)
 {
     _playerInfoManager = playerInfoManager;
 }
 public InterfaceManager(IPlayerInfoManager playerInfoManager, IWorkInfoManager workInfoManager)
 {
     _playerInfoManager = playerInfoManager;
     _workInfoManager   = workInfoManager;
 }
Example #30
0
 public VehicleShowroom(IDoormanager doormanager, IPointCreator pointCreator, IPlayerInfoManager playerInfoManager)
 {
     _doormanager       = doormanager;
     _pointCreator      = pointCreator;
     _playerInfoManager = playerInfoManager;
 }