public void SolveGame_SuccesfullyAt6MovesOrLess_GivenClassicMastermind(string answer, int colors, int roundsLimit) { // Arrange var mastermindGame = _gameFactory.PrepareGame(answer, colors, roundsLimit); // Act var result = _serviceUnderTests.SolveGame(mastermindGame); // Assert Assert.True(result.IsAnswerFound); Assert.True(result.Rounds <= roundsLimit); Assert.AreEqual(answer, result.Answer); }
public void SolveGame_SuccesfullyAt256MovesOrLess_GivenGameWith256(string answer, int colors, int roundsLimit = -1) { // Arrange var mastermindGame = _gameFactory.PrepareGame(answer, colors); if (roundsLimit == -1) { roundsLimit = (int)System.Math.Pow(colors, answer.Length); } // Act var result = _serviceUnderTests.SolveGame(mastermindGame); // Assert Assert.True(result.IsAnswerFound); Assert.True(result.Rounds <= roundsLimit); Assert.AreEqual(answer, result.Answer); }