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C# (CSharp) IGameFactory.CreateUIRoot Examples
Programming Language:
C# (CSharp)
Class/Type:
IGameFactory
Method/Function:
CreateUIRoot
Examples at hotexamples.com:
1
C# (CSharp) IGameFactory.CreateUIRoot - 1 examples found
. These are the top rated real world C# (CSharp) examples of
IGameFactory.CreateUIRoot
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Frequently Used Methods
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Create(19)
CreateGame(12)
BuildGame(3)
NewGame(3)
CreateLogic(3)
CreateStateEvaluator(3)
CreatePlayer(2)
PrepareGame(2)
GetGameAnalysis(1)
CreateWeapon(1)
GetCatcher(1)
GetCharacters(1)
GetDiscardStrategy(1)
GetGame(1)
GetPile(1)
GetGameEngine(1)
GetGameInstance(1)
GetPlayers(1)
GetPropertyChanged(1)
InitializeGame(1)
Load(1)
LoadGame(1)
New(1)
Save(1)
CreateVictim(1)
AddBlock(1)
CreateUIRoot(1)
CreateFighter(1)
BuildPlayer(1)
CleanUp(1)
CreateAttackItem(1)
CreateBossMonster(1)
CreateCard(1)
CreateDefenseItem(1)
CreateEnemy(1)
CreateField(1)
CreateFirstPlayer(1)
CreateSecondPlayer(1)
CreateGameBoard(1)
CreateHero(1)
CreateHud(1)
CreateMapLayer(1)
CreateMonster(1)
CreateMoveEvaluator(1)
CreateNewGame(1)
CreateNewSinglePlayerGame(1)
SpawnEntity(1)
Frequently Used Methods
Create (19)
CreateGame (12)
BuildGame (3)
NewGame (3)
CreateLogic (3)
CreateStateEvaluator (3)
CreatePlayer (2)
PrepareGame (2)
GetGameAnalysis (1)
CreateWeapon (1)
Frequently Used Methods
GetCatcher (1)
GetCharacters (1)
GetDiscardStrategy (1)
GetGame (1)
GetPile (1)
GetGameEngine (1)
GetGameInstance (1)
GetPlayers (1)
GetPropertyChanged (1)
InitializeGame (1)
Load (1)
LoadGame (1)
New (1)
Save (1)
CreateVictim (1)
AddBlock (1)
CreateUIRoot (1)
CreateFighter (1)
BuildPlayer (1)
CleanUp (1)
Frequently Used Methods
Load (1)
LoadGame (1)
New (1)
Save (1)
CreateVictim (1)
AddBlock (1)
CreateUIRoot (1)
CreateFighter (1)
BuildPlayer (1)
CleanUp (1)
CreateAttackItem (1)
CreateBossMonster (1)
CreateCard (1)
CreateDefenseItem (1)
CreateEnemy (1)
CreateField (1)
CreateFirstPlayer (1)
CreateSecondPlayer (1)
CreateGameBoard (1)
CreateHero (1)
CreateHud (1)
CreateMapLayer (1)
CreateMonster (1)
CreateMoveEvaluator (1)
CreateNewGame (1)
CreateNewSinglePlayerGame (1)
SpawnEntity (1)
Frequently Used Methods
CreateAttackItem (1)
CreateBossMonster (1)
CreateCard (1)
CreateDefenseItem (1)
CreateEnemy (1)
CreateField (1)
CreateFirstPlayer (1)
CreateSecondPlayer (1)
CreateGameBoard (1)
CreateHero (1)
CreateHud (1)
CreateMapLayer (1)
CreateMonster (1)
CreateMoveEvaluator (1)
CreateNewGame (1)
CreateNewSinglePlayerGame (1)
SpawnEntity (1)
Example #1
0
Show file
private void InitUIRoot() { _gameFactory.CreateUIRoot(); }
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