Example #1
0
 public void TerrainAt2x2_IsMountains(IGame game)
 {
     // :::: ASSERT ::::
     game.TerrainAt(Location(2, 2)).Type.Should().Be(Mountains);
 }
Example #2
0
 public void TerrainAt1x0_IsOceans(IGame game)
 {
     // :::: ASSERT ::::
     game.TerrainAt(Location(1, 0)).Type.Should().Be(Oceans);
 }
Example #3
0
 public void TerrainAt0x1_IsHills(IGame game)
 {
     // :::: ASSERT ::::
     game.TerrainAt(Location(0, 1)).Type.Should().Be(Hills);
 }
Example #4
0
 public void TerrainAt2x1_IsPlains(IGame game)
 {
     // :::: ASSERT ::::
     game.TerrainAt(Location(2, 1)).Type.Should().Be(Plains);
 }