Example #1
0
 public void animateSpecialMove(IFarmerWrapper who)
 {
 }
 public bool OverlapsFarmerForDamage(IFarmerWrapper who) => false;
 public void parried(int damage, IFarmerWrapper who)
 {
 }
 public void performToss(IFarmerWrapper who)
 {
 }
Example #5
0
 public void warpToFarmHouse(IFarmerWrapper who)
 {
 }
 public void faceTowardFarmerForPeriod(int milliseconds, int radius, bool faceAway, IFarmerWrapper who)
 {
 }
Example #7
0
 public void setOwner(IFarmerWrapper owner)
 {
 }
Example #8
0
 public bool CanBuyItem(IFarmerWrapper farmer) => false;
 public bool checkAction(IFarmerWrapper who, IGameLocationWrapper location) => false;
Example #10
0
 public void drawDuringUse(int frameOfFarmerAnimation, int facingDirection, SpriteBatch spriteBatch, Vector2 playerPosition,
                           IFarmerWrapper f)
 {
 }
 public void pet(IFarmerWrapper who, bool is_auto_pet = false)
 {
 }
Example #12
0
 public void DoDamage(IGameLocationWrapper location, int x, int y, int facingDirection, int power, IFarmerWrapper who)
 {
 }
Example #13
0
 public void setFarmerAnimating(IFarmerWrapper who)
 {
 }
Example #14
0
 public void doSwipe(int type, Vector2 position, int facingDirection, float swipeSpeed, IFarmerWrapper f)
 {
 }
Example #15
0
 public Vector2?GetSittingPosition(IFarmerWrapper who, bool ignore_offsets = false) => null;
 public void OnEmoteAnimationEnd(IFarmerWrapper farmer)
 {
 }
Example #17
0
 public Vector2?AddSittingFarmer(IFarmerWrapper who) => null;
 public void queueMessage(byte messageType, IFarmerWrapper sourceFarmer, params object[] data)
 {
 }
Example #19
0
 public bool CanModifyBed(IGameLocationWrapper location, IFarmerWrapper who) => false;
Example #20
0
 public void grabItemFromChest(IItemWrapper item, IFarmerWrapper who)
 {
 }
 public void toss(IFarmerWrapper who)
 {
 }
Example #22
0
 public void CheckAutoLoad(IFarmerWrapper who)
 {
 }
 public void doneTossing(IFarmerWrapper who)
 {
 }
Example #24
0
 public void grabItemFromInventory(IItemWrapper item, IFarmerWrapper who)
 {
 }
Example #25
0
 public void hold(IFarmerWrapper who)
 {
 }
Example #26
0
 public bool IsSittingHere(IFarmerWrapper who) => false;
 public void onDealContactDamage(IFarmerWrapper who)
 {
 }
Example #28
0
 public void RemoveSittingFarmer(IFarmerWrapper farmer)
 {
 }
 public int takeDamage(int damage, int xTrajectory, int yTrajectory, bool isBomb, double addedPrecision, IFarmerWrapper who) => 0;
Example #30
0
 public void triggerClubFunction(IFarmerWrapper who)
 {
 }