Example #1
0
            protected override void OnLoaded()
            {
                _entityFactory.CreateCamera(Scene);

                var random = new Random(0);

                for (var i = 0; i < 200; i++)
                {
                    var x = random.Next(-1000, 1000);
                    var y = random.Next(-1000, 1000);

                    if (i % 2 == 0)
                    {
                        _entityFactory.CreateMovingCircleCollider(Scene, x, y, random);
                    }
                    else
                    {
                        _entityFactory.CreateMovingRectangleCollider(Scene, x, y, random);
                    }
                }
            }