Example #1
0
 public GameProcessor(IEnumerable<Client> clients)
 {
     currentGame = entityFactory.BuildGame("Test");
     foreach (var client in clients)
     {
         client.PlayerId = player.Id;
         player.Name = client.Name;
         await client.SendMessage(new MsgRegisterComplete(client.Player.Id);
     }
     clients.Zip(currentGame.Players, (client, player) => );//.ToArray();
     clients.Zip(currentGame.Players, (client, player) => );//.ToArray();