/// <summary> /// Method revealing the cell with the passed row and column and changing the board state /// </summary> /// <param name="row">The row of the cell</param> /// <param name="col">The column of the cell</param> /// <param name="board">The current playing board</param> public override void HandleRequest(int row, int col, IBoard board) { board.RevealCell(row, col); board.ChangeBoardState(new Notification(string.Empty, BoardState.Open)); }