/// <summary>
 /// Method revealing the cell with the passed row and column and changing the board state
 /// </summary>
 /// <param name="row">The row of the cell</param>
 /// <param name="col">The column of the cell</param>
 /// <param name="board">The current playing board</param>
 public override void HandleRequest(int row, int col, IBoard board)
 {
     board.RevealCell(row, col);
     board.ChangeBoardState(new Notification(string.Empty, BoardState.Open));
 }