public HostEncounterManager( HostEncounterEnemyManager encounterEemyManager, GenericMessageWithResponseHost messageWithResponse, HostDoorManager doorManager) { _encounterEnemyManager = encounterEemyManager; _messageWithResponse = messageWithResponse; _doorManager = doorManager; }
public LevelInitializer( GenericMessageWithResponseHost messageWithResponse, NetworkedCharacterSpawner characterSpawner, LevelGraphMessageSender graphSender, ProjectEventManager eventManager, HostDoorManager hostDoorManager ) { _messageWithResponse = messageWithResponse; _characterSpawner = characterSpawner; _graphSender = graphSender; _eventManager = eventManager; _hostDoorManager = hostDoorManager; }