public HostEncounterManager(
     HostEncounterEnemyManager encounterEemyManager,
     GenericMessageWithResponseHost messageWithResponse,
     HostDoorManager doorManager)
 {
     _encounterEnemyManager = encounterEemyManager;
     _messageWithResponse   = messageWithResponse;
     _doorManager           = doorManager;
 }
 public LevelInitializer(
     GenericMessageWithResponseHost messageWithResponse,
     NetworkedCharacterSpawner characterSpawner,
     LevelGraphMessageSender graphSender,
     ProjectEventManager eventManager,
     HostDoorManager hostDoorManager
     )
 {
     _messageWithResponse = messageWithResponse;
     _characterSpawner    = characterSpawner;
     _graphSender         = graphSender;
     _eventManager        = eventManager;
     _hostDoorManager     = hostDoorManager;
 }