Example #1
0
        public void Throw_An_Exception_If_User_Tries_To_Add_A_Null_Behaviour()
        {
            var fsm = new HierarchicalStateMachine <int, int>();

            var stateBehaviour1 = Substitute.For <IStateBehaviour>();

            Assert.Throws <ArgumentNullException>(() => fsm.AddWithBehaviours(1, stateBehaviour1, null));

            fsm.AddWithBehaviours(1);

            Assert.Throws <ArgumentNullException>(() => fsm.AddBehaviourTo(1, null));
            Assert.Throws <ArgumentNullException>(() => fsm.AddBehavioursTo(1, stateBehaviour1, null));
        }
Example #2
0
        public void Add_Multiple_Behaviours_To_Behavioural_States()
        {
            var fsm = new HierarchicalStateMachine <int, int>();

            var stateBehaviour1 = Substitute.For <IStateBehaviour>();
            var stateBehaviour2 = Substitute.For <IStateBehaviour>();

            fsm.AddWithBehaviours(1);

            fsm.AddBehavioursTo(1, stateBehaviour1, stateBehaviour2);

            Assert.IsTrue(fsm.ContainsBehaviour(stateBehaviour1));
            Assert.IsTrue(fsm.ContainsBehaviour(stateBehaviour2));
        }