static void Main(string[] args) { var features = (new GeoJsonReader()).Read <FeatureCollection>( File.ReadAllText(@"/data/ANYWAYS Dropbox/data/bike-data-project/test-belgium.geojson")); Console.WriteLine("Adding features..."); var heatmap = new HeatMap(14, 1024); foreach (var feature in features) { heatmap.Add(feature, 1); } // convert to a vector tile tree.d var tree = heatmap.ToVectorTiles(14, 14, i => { if (i == 14) { return(1024); } return(256); }); // write the tiles to disk as mvt. Console.WriteLine("Writing tiles..."); tree.Write("tiles"); }
public GameStateViewModel([NotNull] States.GameState state, Genes.ActorChromosome brain) { _state = state ?? throw new ArgumentNullException(nameof(state)); foreach (var actor in _state.World.Actors.Where(a => a.IsActive)) { Actors.Add(new ActorViewModel(actor)); } var values = new Dictionary <WorldPos.WorldPos, double>(); for (int y = 1; y <= state.World.MaxY; y++) { for (int x = 1; x <= state.World.MaxX; x++) { var pos = new WorldPos.WorldPos(x, y); values[pos] = Genes.evaluateTile(brain, state.World, pos); } } var min = values.Values.Min(); var max = values.Values.Max(); foreach (var(pos, value) in values) { HeatMap.Add(new HeatMapViewModel(pos, value, min, max)); } }