Example #1
0
        private static bool OnProgressHappyPlayerMove(NetServer server, int id, NetIncomingMessage msg)
        {
            var r = new Msg_HappyPlayerMove();

            r.R(msg);

            uint uid = r.Uid;
            int  x   = r.X;
            int  y   = r.Y;

            var newPlayer = HappyPlayerMgr.Get(uid);

            newPlayer.X = x;
            newPlayer.Y = y;
            HappyPlayerMgr.Modify(uid, newPlayer);

            SendMessageExceptOne(server, r, msg.SenderConnection);

            return(true);
        }