Example #1
0
    public void SwitchFocus(PlayerType pType)
    {
        _ArmyUI.SwitchPlayer(_BattleManager.GetActivePlayer().Type);
        _ArmyUI.Show();
        _HandUI.SetHand(_BattleManager.GetActivePlayer().Hand);
        _HandUI.Show();
        _ButtonsUI._Enabled = true;
        _ButtonsUI.Show();

        //set logo as well
        _ButtonsUI._PlayerImage.sprite = _PlayerLogos[(int)pType];
    }
Example #2
0
 public void DisplayInfo()
 {
     //update the hand ui
     _HandUI.SetHand(_Player.Hand);
     //should update the army ui here as well I guess
 }