public void SwitchFocus(PlayerType pType) { _ArmyUI.SwitchPlayer(_BattleManager.GetActivePlayer().Type); _ArmyUI.Show(); _HandUI.SetHand(_BattleManager.GetActivePlayer().Hand); _HandUI.Show(); _ButtonsUI._Enabled = true; _ButtonsUI.Show(); //set logo as well _ButtonsUI._PlayerImage.sprite = _PlayerLogos[(int)pType]; }
public void DisplayInfo() { //update the hand ui _HandUI.SetHand(_Player.Hand); //should update the army ui here as well I guess }