static void Main() { using (Demo demo = new Box2DDemo()) { GraphicsLibraryManager.Run(demo); } }
static void Main() { using (Demo demo = new FeatherStoneDemo()) { GraphicsLibraryManager.Run(demo); } }
static void Main() { using (Demo demo = new ConstraintDemo()) { GraphicsLibraryManager.Run(demo); } }
static void Main() { using (Demo demo = new ConcaveConvexCastDemo()) { GraphicsLibraryManager.Run(demo); } }
static void Main() { using (Demo demo = new RollingFrictionDemo()) { GraphicsLibraryManager.Run(demo); } }
static void Main() { using (Demo demo = new BulletXmlImportDemo()) { GraphicsLibraryManager.Run(demo); } }
static void Main() { using (Demo demo = new CharacterDemo()) { GraphicsLibraryManager.Run(demo); } }
static void Main() { using (Demo demo = new CollisionInterfaceDemo()) { GraphicsLibraryManager.Run(demo); } }
static void Main() { using (Demo demo = new CcdPhysicsDemo()) { GraphicsLibraryManager.Run(demo); } }
static void Main() { using (Demo demo = new ConvexDecompositionDemo()) { GraphicsLibraryManager.Run(demo); } }
static void Main() { using (Demo demo = new SerializeDemo()) { GraphicsLibraryManager.Run(demo); } }
static void Main() { using (Demo demo = new GImpactTestDemo()) { GraphicsLibraryManager.Run(demo); } }
static void Main() { using (Demo demo = new MultiThreadedDemo()) { GraphicsLibraryManager.Run(demo); } }
static void Main() { using (Demo demo = new CollisionFeedbackDemo()) { GraphicsLibraryManager.Run(demo); } }