Beispiel #1
0
 static void Main()
 {
     using (Demo demo = new Box2DDemo())
     {
         GraphicsLibraryManager.Run(demo);
     }
 }
 static void Main()
 {
     using (Demo demo = new FeatherStoneDemo())
     {
         GraphicsLibraryManager.Run(demo);
     }
 }
Beispiel #3
0
 static void Main()
 {
     using (Demo demo = new ConstraintDemo())
     {
         GraphicsLibraryManager.Run(demo);
     }
 }
Beispiel #4
0
 static void Main()
 {
     using (Demo demo = new ConcaveConvexCastDemo())
     {
         GraphicsLibraryManager.Run(demo);
     }
 }
Beispiel #5
0
 static void Main()
 {
     using (Demo demo = new RollingFrictionDemo())
     {
         GraphicsLibraryManager.Run(demo);
     }
 }
Beispiel #6
0
 static void Main()
 {
     using (Demo demo = new BulletXmlImportDemo())
     {
         GraphicsLibraryManager.Run(demo);
     }
 }
Beispiel #7
0
 static void Main()
 {
     using (Demo demo = new CharacterDemo())
     {
         GraphicsLibraryManager.Run(demo);
     }
 }
Beispiel #8
0
 static void Main()
 {
     using (Demo demo = new CollisionInterfaceDemo())
     {
         GraphicsLibraryManager.Run(demo);
     }
 }
Beispiel #9
0
 static void Main()
 {
     using (Demo demo = new CcdPhysicsDemo())
     {
         GraphicsLibraryManager.Run(demo);
     }
 }
Beispiel #10
0
 static void Main()
 {
     using (Demo demo = new ConvexDecompositionDemo())
     {
         GraphicsLibraryManager.Run(demo);
     }
 }
Beispiel #11
0
 static void Main()
 {
     using (Demo demo = new SerializeDemo())
     {
         GraphicsLibraryManager.Run(demo);
     }
 }
Beispiel #12
0
 static void Main()
 {
     using (Demo demo = new GImpactTestDemo())
     {
         GraphicsLibraryManager.Run(demo);
     }
 }
 static void Main()
 {
     using (Demo demo = new MultiThreadedDemo())
     {
         GraphicsLibraryManager.Run(demo);
     }
 }
 static void Main()
 {
     using (Demo demo = new CollisionFeedbackDemo())
     {
         GraphicsLibraryManager.Run(demo);
     }
 }