Example #1
0
    public void SelectTimeline()
    {
        // Save Current Timeline
        GhostManager.SetGhostData(PlayerController.RobotIndex, PlayerController.GetRecordedMovement());

        // Enable Timeline Panel
        chooseTimelineScreen = Resources.FindObjectsOfTypeAll <ChooseTimelineScreen>()[0].gameObject;
        chooseTimelineScreen.SetActive(true);

        // Disable Pause Panel
        ps.DisablePausePanel();
    }