Example #1
0
    private void Awake()
    {
        // Prepare levels here in GhostManager
        // Level 0
        GhostManager.AddLevel(4);
        levelSpawns.Add(new Vector3(0f, 0f, 0f));

        // Level 1
        GhostManager.AddLevel(2);
        levelSpawns.Add(new Vector3(0f, 0f, 0f));

        // Level 2
        GhostManager.AddLevel(3);
        levelSpawns.Add(new Vector3(0f, 0f, 0f));

        // Level 3
        GhostManager.AddLevel(2);
        levelSpawns.Add(new Vector3(0f, 0f, 0f));

        // Level 4
        GhostManager.AddLevel(2);
        levelSpawns.Add(new Vector3(0f, 0f, 0f));

        // Level 5
        GhostManager.AddLevel(4);
        levelSpawns.Add(new Vector3(0f, 0f, 0f));
    }