public GeometryWrench() { force = new GeometryVector3(); torque = new GeometryVector3(); }
public GeometryTwist() { linear = new GeometryVector3(); angular = new GeometryVector3(); }
public GeometryAccel() { linear = new GeometryVector3(); angular = new GeometryVector3(); }
public GeometryTransform() { translation = new GeometryVector3(); rotation = new GeometryQuaternion(); }