void Start() { this.mapScript = GameObject.Find("SceneManager").GetComponent <GamesManager>() as GamesManager; this.maps = new List <Maps>(); this.maps = mapScript.GetCreatedMapsList(); StartCoroutine(Test()); }
void Start() { this.mapScript = GameObject.Find("SceneManager").GetComponent <GamesManager>() as GamesManager; this.maps = new List <Maps>(); this.maps = mapScript.GetCreatedMapsList(); StartCoroutine(Test()); }