Example #1
0
 public BlockFactory(LevelGenerator _levelGenerator, GameWeights _gameWeights, GameObject _levelContainer) : base(_levelGenerator, _gameWeights)
 {
     this.levelContainer = _levelContainer;
     this.blocks         = new Queue <Block>();
 }
Example #2
0
 public CookieFactory(LevelGenerator _levelGenerator, GameWeights _gameWeights) : base(_levelGenerator, _gameWeights)
 {
 }
Example #3
0
 public Factory(LevelGenerator _levelGenerator, GameWeights _gameWeights)
 {
     this.gameWeights    = _gameWeights;
     this.levelGenerator = _levelGenerator;
 }
Example #4
0
 public ObstacleFactory(LevelGenerator _levelGenerator, GameWeights _gameWeights) : base(_levelGenerator, _gameWeights)
 {
 }
Example #5
0
 public EnemyFactory(LevelMan _levelGenerator, GameWeights _gameWeights) : base(_levelGenerator, _gameWeights)
 {
     cHorda     = new List <Enemy>();
     cPulptines = new List <Protestante>();
 }