Ejemplo n.º 1
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 public BlockFactory(LevelGenerator _levelGenerator, GameWeights _gameWeights, GameObject _levelContainer) : base(_levelGenerator, _gameWeights)
 {
     this.levelContainer = _levelContainer;
     this.blocks         = new Queue <Block>();
 }
Ejemplo n.º 2
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 public CookieFactory(LevelGenerator _levelGenerator, GameWeights _gameWeights) : base(_levelGenerator, _gameWeights)
 {
 }
Ejemplo n.º 3
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 public Factory(LevelGenerator _levelGenerator, GameWeights _gameWeights)
 {
     this.gameWeights    = _gameWeights;
     this.levelGenerator = _levelGenerator;
 }
Ejemplo n.º 4
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 public ObstacleFactory(LevelGenerator _levelGenerator, GameWeights _gameWeights) : base(_levelGenerator, _gameWeights)
 {
 }
Ejemplo n.º 5
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 public EnemyFactory(LevelMan _levelGenerator, GameWeights _gameWeights) : base(_levelGenerator, _gameWeights)
 {
     cHorda     = new List <Enemy>();
     cPulptines = new List <Protestante>();
 }