/// <summary> /// Enter combat. /// </summary> private void _Trigger() { messageBox.Screen.RemoveUIElement(messageBox); CombatController.StartBattle(this); GameUIController.CreateCombatScreen(); }
/// <summary> /// Enter combat. /// </summary> private void _Trigger() { messageBox.Screen.RemoveUIElement(messageBox); CombatController.StartBattle(this); GameUIController.CreateCombatScreen(); }