Example #1
0
    public void OnCarrotDestroyed()
    {
        if (isGameOver)
        {
            return;
        }

        currentDestroyedCarrots = currentDestroyedCarrots + 1;
        if (currentDestroyedCarrots >= carrotsToLose)
        {
            isGameOver = true;
            gameUI.ActivateLoseScreen();
            Invoke("RestartLevel", timeToRestart);
        }
    }