public static void On_PrefabPoolSpawnNew(PrefabPool prefabPool) { GameStats.PoolStat poolStat = GameStats.FindOrCreate(prefabPool); poolStat.instantiateCount++; GameStats.UpdatePrefabPoolStat(prefabPool, poolStat); }
public static void On_PrefabPoolDespawn(PrefabPool prefabPool, Transform instance) { GameStats.PoolStat poolStat = GameStats.FindOrCreate(prefabPool); poolStat.despawnCount++; GameStats.UpdatePrefabPoolStat(prefabPool, poolStat); }