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C# (CSharp) GameServer.ChatSend Examples
Programming Language:
C# (CSharp)
Class/Type:
GameServer
Method/Function:
ChatSend
Examples at hotexamples.com:
1
C# (CSharp) GameServer.ChatSend - 1 examples found
. These are the top rated real world C# (CSharp) examples of
GameServer.ChatSend
extracted from open source projects. You can rate examples to help us improve the quality of examples.
Frequently Used Methods
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CharacterLogName(29)
Close(7)
BroadcastNotice(6)
CanJoin(5)
AddListener(5)
ClientLogName(4)
Abort(3)
AuthenticateAsyncTask(2)
CheckMalus(2)
CheckConnection(2)
ChangeUserState(2)
ByteArrayToHex(2)
AcceptClient(2)
Broadcast(2)
BroadCastTop(2)
Bind(2)
BroadcastPacket(2)
AcceptInput(2)
Assail(1)
JoinResult(1)
CloseClient(1)
CloseServer(1)
ClosedConnection(1)
Command(1)
CompatibleVersion(1)
Ennable(1)
RemoveFMTask(1)
Activate(1)
UpdateCpuBasicInfo(1)
UpdateCpuLoad(1)
UpdateDiskInfo(1)
UpdateMemoryInfo(1)
UpdateNetcardInfo(1)
UpdateNetworkLoad(1)
UpdatePlugInInfo(1)
AccountList(1)
ActivateAssails(1)
AttemptAddLocalClient(1)
BroadcastAllSessionAsync(1)
AppendMessage(1)
BeginAcceptingClients(1)
BeginRead(1)
BeginWrite(1)
Aoe(1)
AllyShoot(1)
AddMember(1)
AddMatchMessage(1)
ChatSend(1)
AddItemToAllUsersEvenOffline(1)
ByteArrayCompare(1)
Frequently Used Methods
CharacterLogName (29)
Close (7)
BroadcastNotice (6)
CanJoin (5)
AddListener (5)
ClientLogName (4)
Abort (3)
AuthenticateAsyncTask (2)
CheckMalus (2)
CheckConnection (2)
Frequently Used Methods
ChangeUserState (2)
ByteArrayToHex (2)
AcceptClient (2)
Broadcast (2)
BroadCastTop (2)
Bind (2)
BroadcastPacket (2)
AcceptInput (2)
Assail (1)
JoinResult (1)
CloseClient (1)
CloseServer (1)
ClosedConnection (1)
Command (1)
CompatibleVersion (1)
Ennable (1)
RemoveFMTask (1)
Activate (1)
UpdateCpuBasicInfo (1)
UpdateCpuLoad (1)
Frequently Used Methods
CloseClient (1)
CloseServer (1)
ClosedConnection (1)
Command (1)
CompatibleVersion (1)
Ennable (1)
RemoveFMTask (1)
Activate (1)
UpdateCpuBasicInfo (1)
UpdateCpuLoad (1)
UpdateDiskInfo (1)
UpdateMemoryInfo (1)
UpdateNetcardInfo (1)
UpdateNetworkLoad (1)
UpdatePlugInInfo (1)
AccountList (1)
ActivateAssails (1)
AttemptAddLocalClient (1)
BroadcastAllSessionAsync (1)
AppendMessage (1)
BeginAcceptingClients (1)
BeginRead (1)
BeginWrite (1)
Aoe (1)
AllyShoot (1)
AddMember (1)
AddMatchMessage (1)
ChatSend (1)
AddItemToAllUsersEvenOffline (1)
ByteArrayCompare (1)
Frequently Used Methods
UpdateDiskInfo (1)
UpdateMemoryInfo (1)
UpdateNetcardInfo (1)
UpdateNetworkLoad (1)
UpdatePlugInInfo (1)
AccountList (1)
ActivateAssails (1)
AttemptAddLocalClient (1)
BroadcastAllSessionAsync (1)
AppendMessage (1)
BeginAcceptingClients (1)
BeginRead (1)
BeginWrite (1)
Aoe (1)
AllyShoot (1)
AddMember (1)
AddMatchMessage (1)
ChatSend (1)
AddItemToAllUsersEvenOffline (1)
ByteArrayCompare (1)
AddGuild (1)
AddFakeClient (1)
Cancel (1)
AddFMTask (1)
AddClient (1)
UpdateProcessInfo (1)
GameServer Class Documentation
Example #1
0
Show file
private void SendChat(string str) { if (GameServer.Connected()) { GameServer.ChatSend(str); } }