void IAdditiveScene.Show(Action close, Action toMenu) { var settings = new OptionsViewSettings { InitialSpeed = _service.PlayerSpeed, SetSpeed = _service.ChangeSpeed, InitialDamping = _service.PlayerDamping, SetDamping = _service.ChangeDamping, Close = close, ToMenu = toMenu }; _components.Setup(settings); GameSceneManager.AddAdditiveScene(this); gameObject.SetActive(true); }