Beispiel #1
0
        void IAdditiveScene.Show(Action close, Action toMenu)
        {
            var settings = new OptionsViewSettings {
                InitialSpeed   = _service.PlayerSpeed,
                SetSpeed       = _service.ChangeSpeed,
                InitialDamping = _service.PlayerDamping,
                SetDamping     = _service.ChangeDamping,
                Close          = close,
                ToMenu         = toMenu
            };

            _components.Setup(settings);
            GameSceneManager.AddAdditiveScene(this);
            gameObject.SetActive(true);
        }