The GameObjectProcessSpellCastEventArgs.IsAutoAttack property in C# is a boolean value that indicates whether the spell being cast is an auto attack or not. True indicates that the spell is an auto attack, while false indicates that it is not. This property is commonly used in game development to differentiate between different types of spells and their behaviors.
C# (CSharp) GameObjectProcessSpellCastEventArgs.IsAutoAttack - 23 examples found. These are the top rated real world C# (CSharp) examples of GameObjectProcessSpellCastEventArgs.IsAutoAttack extracted from open source projects. You can rate examples to help us improve the quality of examples.