Example #1
0
        static int _m_ParseProtoPack_xlua_st_(RealStatePtr L)
        {
            ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);



            try {
                {
                    object pack = translator.GetObject(L, 1, typeof(object));

                    string __cl_gen_ret = GameDebug.ParseProtoPack(pack);
                    LuaAPI.lua_pushstring(L, __cl_gen_ret);



                    return(1);
                }
            } catch (System.Exception __gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e));
            }
        }