Example #1
0
    static void LogCallback(string message, string stack, LogType logtype)
    {
        switch (logtype)
        {
        default:
        case LogType.Log:
            GameDebug._Log(message);
            break;

        case LogType.Warning:
            GameDebug._LogWarning(message);
            break;

        case LogType.Error:
            GameDebug._LogError(message);
            break;
        }
    }