Example #1
0
        private void newButtonClicked(GameButton button)
        {
            Debug.Assert(activeButtons.Count <= 1);
            button.SetVisible(true);

            if (activeButtons.Count == 0)
            {
                activeButtons.Add(button);
            }
            else if (activeButtons.Count == 1)
            {
                if (activeButtons[0] == button)
                {
                    return;
                }
                if (activeButtons[0].Num != button.Num)
                {
                    button.Update();
                    System.Threading.Thread.Sleep(500);
                    activeButtons[0].SetVisible(false);
                    button.SetVisible(false);
                }
                else
                {
                    activeButtons[0].Enabled = false;
                    button.Enabled           = false;
                }
                activeButtons.Clear();
            }
        }
Example #2
0
        private Button GetGameButton(int num)
        {
            var button = new GameButton
            {
                Text = num.ToString(),
                Dock = DockStyle.Fill,
                Num  = num,
            };

            button.SetVisible(false);
            button.Click += (sender, args) =>
            {
                button.Visible = true;
                newButtonClicked(button);
            };
            button.Font = this._startButton.Font = new Font("Microsoft Sans Serif", 12F, FontStyle.Regular, GraphicsUnit.Point, ((byte)(204)));
            return(button);
        }