public void ActionKeyPressedHandler()
 {
     if (_linkedButton != null)
     {
         if (_linkedButton._interactionWorld == _world)
         {
             if (GameController.instance._currentWorld == _world)
             {
                 _linkedButton.PerformAction();
             }
         }
         else
         {
             if (GameController.instance._currentWorld == _world)
             {
                 GameController.instance.ShowHintText();
             }
         }
     }
 }