Example #1
0
    void Start()
    {
        fm = GetComponent <FloorManager>();

        //Create Ground
        fm.Create();
        fm.Instantiate();

        arrowBase = GameObject.Find("ArrowBase");
        arrowBody = GameObject.Find("ArrowBody").GetComponent <LineRendererArrow>();
        arrowBase.SetActive(false);
        arrowBody.gameObject.SetActive(false);

        hm = gameObject.GetComponent <HelpManager>();
    }