public void Draw(SpriteBatch spriteBatch) { spriteBatch.Begin(); spriteBatch.DrawRectangle(_backgroundRectangle, _backgroundColor); _title.Draw(spriteBatch); _playButton.Draw(spriteBatch); _aboutButton.Draw(spriteBatch); spriteBatch.DrawString(_writingFont, _scoreText, _scoreDrawingInfos); if (_rateMeDialog.ShouldShowDialog) { _rateMeDialog.Draw(spriteBatch); } spriteBatch.End(); }