Example #1
0
 internal static void InvokeTimeOfDayChanged(object sender, EventArgs eventArgs)
 {
     EventCommon.SafeInvoke(TimeOfDayChanged, null, new EventArgsIntChanged(0, 0));
 }
Example #2
0
 internal static void InvokeDayOfMonthChanged(object sender, EventArgs eventArgs)
 {
     EventCommon.SafeInvoke(DayOfMonthChanged, null, new EventArgsIntChanged(0, 0));
 }
Example #3
0
 internal static void InvokeMenuChanged(object sender, EventArgs eventArgs)
 {
     EventCommon.SafeInvoke(MenuChanged, null, new EventArgsClickableMenuChanged(null, Game1.activeClickableMenu));
 }
Example #4
0
 public StartState(EventCommon eventCommon) : base(BotStateType.start, eventCommon)
 {
 }
Example #5
0
 internal static void InvokeLoadedGame(EventArgsLoadedGameChanged loaded)
 {
     EventCommon.SafeInvoke(LoadedGame, null, loaded);
 }
Example #6
0
 internal static void InvokeLeveledUp(object sender, EventArgsOnLevelUp eventArgsOnLevelUp)
 {
     EventCommon.SafeInvoke(LeveledUp, sender, new EventArgsLevelUp(eventArgsOnLevelUp.Which, eventArgsOnLevelUp.NewLevel));
 }
Example #7
0
 internal static void InvokeInventoryChanged(object sender, EventArgsOnItemAddedToInventory eventArgsOnItemAddedToInventory)
 {
     EventCommon.SafeInvoke(InventoryChanged, sender, new EventArgsInventoryChanged(null, null));
 }
Example #8
0
 internal static void InvokeFarmerChanged(object sender, EventArgs eventArgs)
 {
     EventCommon.SafeInvoke(FarmerChanged, sender, new EventArgsFarmerChanged(null, Game1.player));
 }
Example #9
0
 public static bool draw([ThisBind] object @this, [InputBind(typeof(SpriteBatch), "b")] SpriteBatch b)
 {
     return(ChatBoxDraw.GetInvocationList().Length <= 1 || EventCommon.SafeCancellableInvoke(ChatBoxDraw, null, new ChatBoxDrawEventArgs((ChatBox)@this, b)));
 }