Example #1
0
 public Whipper()
 {
     //Add a default right hand slot
     EquipmentSlots.Add(new EquipmentSlotInfo(EquipmentSlot.Weapon));
 }
Example #2
0
 public AlertBot()
 {
     //Add a default right hand slot
     EquipmentSlots.Add(new EquipmentSlotInfo(EquipmentSlot.Weapon));
     NormalSightRadius = 7;
 }
Example #3
0
 private static void SetupEquipmentSlots()
 {
     EquipmentSlots.Add(EquipmentSlot.Utility, "Body");
     EquipmentSlots.Add(EquipmentSlot.Weapon, "Right Hand");
 }
Example #4
0
 public AssaultCyborgRanged()
 {
     //Add a default right hand slot
     EquipmentSlots.Add(new EquipmentSlotInfo(EquipmentSlot.Weapon));
     NormalSightRadius = 8;
 }
Example #5
0
 public OrcShaman()
 {
     //Add a default right hand slot
     EquipmentSlots.Add(new EquipmentSlotInfo(EquipmentSlot.Weapon));
 }
Example #6
0
 public GoblinWitchdoctor()
 {
     //Add a default right hand slot
     EquipmentSlots.Add(new EquipmentSlotInfo(EquipmentSlot.Weapon));
 }
Example #7
0
 public Maleficarum()
 {
     //Add a default right hand slot
     EquipmentSlots.Add(new EquipmentSlotInfo(EquipmentSlot.Weapon));
 }
Example #8
0
 public Rat()
 {
     //Add a default right hand slot
     EquipmentSlots.Add(new EquipmentSlotInfo(EquipmentSlot.RightHand));
 }
Example #9
0
 public SkeletalArcher()
 {
     //Add a default right hand slot
     EquipmentSlots.Add(new EquipmentSlotInfo(EquipmentSlot.Weapon));
 }
Example #10
0
 public Overlord()
 {
     //Add a default right hand slot
     EquipmentSlots.Add(new EquipmentSlotInfo(EquipmentSlot.Weapon));
 }
Example #11
0
 public Captain()
 {
     //Add a default right hand slot
     EquipmentSlots.Add(new EquipmentSlotInfo(EquipmentSlot.Weapon));
     NormalSightRadius = 8;
 }
Example #12
0
 public WarriorCyborgMelee()
 {
     //Add a default right hand slot
     EquipmentSlots.Add(new EquipmentSlotInfo(EquipmentSlot.Weapon));
     NormalSightRadius = 8;
 }
Example #13
0
 public Ghoul()
 {
     //Add a default right hand slot
     EquipmentSlots.Add(new EquipmentSlotInfo(EquipmentSlot.Weapon));
     Speed = 90;
 }