private void UpdateDisplay() { if (dropdown.options[dropdown.value].text.CompareTo("None") == 0) { info.clear(); monster.Clear(); equipment.Clear(); } else { info.updateDungeonInfo(dropdown.options[dropdown.value].text); monster.Clear(); equipment.Clear(); monster.updateMonsterInformation(dropdown.options[dropdown.value].text); equipment.updateEquipmentInformation(dropdown.options[dropdown.value].text); } }