public void OnClickTestEquipment()
    {
        List <Equip> tempEquipment = new List <Equip>();

        tempEquipment.Add(EquipManager.GetEquip(EquipmentFilePath.Knight.Body.mystic, 0));
        tempEquipment.Add(EquipManager.GetEquip(EquipmentFilePath.Knight.Foot.mystic, 0));
        tempEquipment.Add(EquipManager.GetEquip(EquipmentFilePath.Knight.Head.mystic, 0));
        tempEquipment.Add(EquipManager.GetEquip(EquipmentFilePath.Knight.Weapon.mystic, 0));
        tempEquipment.Add(EquipManager.GetEquip(EquipmentFilePath.Knight.SubWeapon.mystic, 0));
        tempEquipment.Add(EquipManager.GetEquip(EquipmentFilePath.Thief.Body.mystic, 0));
        tempEquipment.Add(EquipManager.GetEquip(EquipmentFilePath.Thief.Foot.mystic, 0));
        tempEquipment.Add(EquipManager.GetEquip(EquipmentFilePath.Thief.Head.mystic, 0));
        tempEquipment.Add(EquipManager.GetEquip(EquipmentFilePath.Thief.Weapon.mystic, 0));
        tempEquipment.Add(EquipManager.GetEquip(EquipmentFilePath.Priest.Body.mystic, 0));
        tempEquipment.Add(EquipManager.GetEquip(EquipmentFilePath.Priest.Foot.mystic, 0));
        tempEquipment.Add(EquipManager.GetEquip(EquipmentFilePath.Priest.Head.mystic, 0));
        tempEquipment.Add(EquipManager.GetEquip(EquipmentFilePath.Priest.Weapon.mystic, 0));
        tempEquipment.Add(EquipManager.GetEquip(EquipmentFilePath.Priest.SubWeapon.mystic, 0));
        tempEquipment.Add(EquipManager.GetEquip(EquipmentFilePath.Archer.Body.mystic, 0));
        tempEquipment.Add(EquipManager.GetEquip(EquipmentFilePath.Archer.Foot.mystic, 0));
        tempEquipment.Add(EquipManager.GetEquip(EquipmentFilePath.Archer.Head.mystic, 0));
        tempEquipment.Add(EquipManager.GetEquip(EquipmentFilePath.Archer.Weapon.mystic, 0));
        tempEquipment.Add(EquipManager.GetEquip(EquipmentFilePath.Archer.SubWeapon.mystic, 0));
        tempEquipment.Add(EquipManager.GetEquip(EquipmentFilePath.Mage.Body.mystic, 0));
        tempEquipment.Add(EquipManager.GetEquip(EquipmentFilePath.Mage.Foot.mystic, 0));
        tempEquipment.Add(EquipManager.GetEquip(EquipmentFilePath.Mage.Head.mystic, 0));
        tempEquipment.Add(EquipManager.GetEquip(EquipmentFilePath.Mage.Weapon.mystic, 0));
        tempEquipment.Add(EquipManager.GetEquip(EquipmentFilePath.Mage.SubWeapon.mystic, 0));
        gameManager.SetEquipment(tempEquipment);
    }
Example #2
0
 void setPriest()
 {
     set[0] = EquipManager.GetEquip(EquipmentFilePath.Priest.Head.normal, 0);
     set[1] = EquipManager.GetEquip(EquipmentFilePath.Priest.Body.normal, 0);
     set[2] = EquipManager.GetEquip(EquipmentFilePath.Priest.Foot.normal, 0);
     set[3] = EquipManager.GetEquip(EquipmentFilePath.Priest.Weapon.normal, 0);
     set[4] = EquipManager.GetEquip(EquipmentFilePath.Priest.SubWeapon.normal, 0);
 }
Example #3
0
 void setThief()
 {
     set[0] = EquipManager.GetEquip(EquipmentFilePath.Thief.Head.normal, 0);
     set[1] = EquipManager.GetEquip(EquipmentFilePath.Thief.Body.normal, 0);
     set[2] = EquipManager.GetEquip(EquipmentFilePath.Thief.Foot.normal, 0);
     set[3] = EquipManager.GetEquip(EquipmentFilePath.Thief.Weapon.normal, 0);
     set[4] = EquipManager.GetEquip(EquipmentFilePath.Thief.Weapon.normal, 0);
 }
Example #4
0
 void setMage()
 {
     set[0] = EquipManager.GetEquip(EquipmentFilePath.Mage.Head.normal, 0);
     set[1] = EquipManager.GetEquip(EquipmentFilePath.Mage.Body.normal, 0);
     set[2] = EquipManager.GetEquip(EquipmentFilePath.Mage.Foot.normal, 0);
     set[3] = EquipManager.GetEquip(EquipmentFilePath.Mage.Weapon.normal, 0);
     set[4] = EquipManager.GetEquip(EquipmentFilePath.Mage.SubWeapon.normal, 0);
 }
Example #5
0
 void setArcher()
 {
     set[0] = EquipManager.GetEquip(EquipmentFilePath.Archer.Head.normal, 0);
     set[1] = EquipManager.GetEquip(EquipmentFilePath.Archer.Body.normal, 0);
     set[2] = EquipManager.GetEquip(EquipmentFilePath.Archer.Foot.normal, 0);
     set[3] = EquipManager.GetEquip(EquipmentFilePath.Archer.Weapon.normal, 0);
     set[4] = EquipManager.GetEquip(EquipmentFilePath.Archer.SubWeapon.normal, 0);
 }