public void OnClickTestEquipment() { List <Equip> tempEquipment = new List <Equip>(); tempEquipment.Add(EquipManager.GetEquip(EquipmentFilePath.Knight.Body.mystic, 0)); tempEquipment.Add(EquipManager.GetEquip(EquipmentFilePath.Knight.Foot.mystic, 0)); tempEquipment.Add(EquipManager.GetEquip(EquipmentFilePath.Knight.Head.mystic, 0)); tempEquipment.Add(EquipManager.GetEquip(EquipmentFilePath.Knight.Weapon.mystic, 0)); tempEquipment.Add(EquipManager.GetEquip(EquipmentFilePath.Knight.SubWeapon.mystic, 0)); tempEquipment.Add(EquipManager.GetEquip(EquipmentFilePath.Thief.Body.mystic, 0)); tempEquipment.Add(EquipManager.GetEquip(EquipmentFilePath.Thief.Foot.mystic, 0)); tempEquipment.Add(EquipManager.GetEquip(EquipmentFilePath.Thief.Head.mystic, 0)); tempEquipment.Add(EquipManager.GetEquip(EquipmentFilePath.Thief.Weapon.mystic, 0)); tempEquipment.Add(EquipManager.GetEquip(EquipmentFilePath.Priest.Body.mystic, 0)); tempEquipment.Add(EquipManager.GetEquip(EquipmentFilePath.Priest.Foot.mystic, 0)); tempEquipment.Add(EquipManager.GetEquip(EquipmentFilePath.Priest.Head.mystic, 0)); tempEquipment.Add(EquipManager.GetEquip(EquipmentFilePath.Priest.Weapon.mystic, 0)); tempEquipment.Add(EquipManager.GetEquip(EquipmentFilePath.Priest.SubWeapon.mystic, 0)); tempEquipment.Add(EquipManager.GetEquip(EquipmentFilePath.Archer.Body.mystic, 0)); tempEquipment.Add(EquipManager.GetEquip(EquipmentFilePath.Archer.Foot.mystic, 0)); tempEquipment.Add(EquipManager.GetEquip(EquipmentFilePath.Archer.Head.mystic, 0)); tempEquipment.Add(EquipManager.GetEquip(EquipmentFilePath.Archer.Weapon.mystic, 0)); tempEquipment.Add(EquipManager.GetEquip(EquipmentFilePath.Archer.SubWeapon.mystic, 0)); tempEquipment.Add(EquipManager.GetEquip(EquipmentFilePath.Mage.Body.mystic, 0)); tempEquipment.Add(EquipManager.GetEquip(EquipmentFilePath.Mage.Foot.mystic, 0)); tempEquipment.Add(EquipManager.GetEquip(EquipmentFilePath.Mage.Head.mystic, 0)); tempEquipment.Add(EquipManager.GetEquip(EquipmentFilePath.Mage.Weapon.mystic, 0)); tempEquipment.Add(EquipManager.GetEquip(EquipmentFilePath.Mage.SubWeapon.mystic, 0)); gameManager.SetEquipment(tempEquipment); }
void setPriest() { set[0] = EquipManager.GetEquip(EquipmentFilePath.Priest.Head.normal, 0); set[1] = EquipManager.GetEquip(EquipmentFilePath.Priest.Body.normal, 0); set[2] = EquipManager.GetEquip(EquipmentFilePath.Priest.Foot.normal, 0); set[3] = EquipManager.GetEquip(EquipmentFilePath.Priest.Weapon.normal, 0); set[4] = EquipManager.GetEquip(EquipmentFilePath.Priest.SubWeapon.normal, 0); }
void setThief() { set[0] = EquipManager.GetEquip(EquipmentFilePath.Thief.Head.normal, 0); set[1] = EquipManager.GetEquip(EquipmentFilePath.Thief.Body.normal, 0); set[2] = EquipManager.GetEquip(EquipmentFilePath.Thief.Foot.normal, 0); set[3] = EquipManager.GetEquip(EquipmentFilePath.Thief.Weapon.normal, 0); set[4] = EquipManager.GetEquip(EquipmentFilePath.Thief.Weapon.normal, 0); }
void setMage() { set[0] = EquipManager.GetEquip(EquipmentFilePath.Mage.Head.normal, 0); set[1] = EquipManager.GetEquip(EquipmentFilePath.Mage.Body.normal, 0); set[2] = EquipManager.GetEquip(EquipmentFilePath.Mage.Foot.normal, 0); set[3] = EquipManager.GetEquip(EquipmentFilePath.Mage.Weapon.normal, 0); set[4] = EquipManager.GetEquip(EquipmentFilePath.Mage.SubWeapon.normal, 0); }
void setArcher() { set[0] = EquipManager.GetEquip(EquipmentFilePath.Archer.Head.normal, 0); set[1] = EquipManager.GetEquip(EquipmentFilePath.Archer.Body.normal, 0); set[2] = EquipManager.GetEquip(EquipmentFilePath.Archer.Foot.normal, 0); set[3] = EquipManager.GetEquip(EquipmentFilePath.Archer.Weapon.normal, 0); set[4] = EquipManager.GetEquip(EquipmentFilePath.Archer.SubWeapon.normal, 0); }