public void SetBossActive() { setgui = true; Active = true; if (EnemyHPScript && BossGUI && Healthbar && Player) { EnemyHPScript.SetHP(BossHP); EnemyHPScript.SetIsBoss(true); Healthbar.fillAmount = 1; HomeLocation = transform; if (Active) { BossGUI.SetActive(true); LookAt(); } } else { Active = false; Debug.LogWarning("BossFight couldn't start, assign objects!"); } }