Example #1
0
    public void ApplyDamage(int damage)
    {
        Health -= damage;

        if (Health <= 0)
        {
            TempRespawnPlayer();
            eManager.RemoveHalfScraps();

            //We will need to verify many things on this implementation later, for now, we will only make the player
            //get back to its initial position and lose half of his current scraps.
            //---------KillThisPlayer();
            //---------ActivateRespawnMenu(true);
        }
    }