private void onUp() { // InputDeviceEventBase.anyKeyUpDelegate -= onUp; isOpen = false; if (objClone != null) { Destroy(objClone); } isDown = false; dc.box.enabled = true; dc.transform.parent = dc.parentGame.transform.parent; dc.parentGame.transform.rotation = dc.transform.rotation; nowxz = new Vector3(0, 0, 0); dc.editGame.transform.parent = dc.parentGame.transform; dc.ShowBoxEdit(); }
private void onUp() { // InputDeviceEventBase.anyKeyUpDelegate -= onUp; isDown = false; dc.isFangda = false; dc.box.enabled = true; dc.transform.parent = dc.parentGame.transform.parent; for (int i = 0; i < dc.veces.Length; i++) { dc.scaleGameList[i].GetComponent <BoxCollider>().enabled = true; } for (int i = 0; i < 12; i++) { dc.eulerGameList[i].GetComponent <BoxCollider>().enabled = true; } dc.ShowBoxEdit(); }