Example #1
0
 void Start()
 {
     api        = GameObject.Find("DialoguePanel").GetComponent <DialogueAPI>();
     textPanel  = api.textPanel;
     player     = api.player;
     inputField = api.inputField;
 }
Example #2
0
    void Start()
    {
        api        = GameObject.Find("DialoguePanel").GetComponent <DialogueAPI>();
        textPanel  = api.textPanel;
        player     = api.player;
        inputField = api.inputField;

        api.timePanel.SetActive(true);
        api.StartTimer(30, 0);

        player.canMove = false;
    }
Example #3
0
    // Use this for initialization
    void Start()
    {
        flat[0].enabled = false;
        flat[1].enabled = false;
        flat[2].enabled = false;

        api        = GameObject.Find("DialoguePanel").GetComponent <DialogueAPI>();
        textPanel  = api.textPanel;
        player     = api.player;
        inputField = api.inputField;

        player.canMove = false;
    }