private void Awake() { playerInput = GetComponent <PlayerInput>(); demonInput = GetComponent <DemonInput>(); spriteRenderer = GetComponent <SpriteRenderer>(); playerControlTimeLeft = playerControlTime; }
private void Awake() { lm = GetComponent <LateralMovement>(); vj = GetComponent <VerticalJump>(); controls = GetComponent <DemonInput> (); uint userId = GetComponent <PlayerInput>().user.id; }