private void Awake()
 {
     playerInput           = GetComponent <PlayerInput>();
     demonInput            = GetComponent <DemonInput>();
     spriteRenderer        = GetComponent <SpriteRenderer>();
     playerControlTimeLeft = playerControlTime;
 }
예제 #2
0
    private void Awake()
    {
        lm = GetComponent <LateralMovement>();
        vj = GetComponent <VerticalJump>();

        controls = GetComponent <DemonInput> ();

        uint userId = GetComponent <PlayerInput>().user.id;
    }